Flash Action Script 3.0

       
   Communicating with ActionScript
       
 
       
Communicating to Movie Clips
Modifying Movie Clip Properties
   
       
       
   Using the Writing Functions      
       
       
Using Methods
Writing Custom Functions
Making a Function Modular
Making a Function Return a Value
       
   
  Responding to Events
       
       
Using a Listener to Catch An Event
Writing Event Handlers
Responding to Mouse Events
Responding to Keyboard Events
       
 
       
Creating a Link to a Website
Using the Enter Frame Event to Create Animation
Using the Timer Event to Control Animation
 
       
       
  Understanding Classes
       
       
Adding a Class Object to the Timeline
Defining a Document Class
Setting Up a Class Path
 
       
  Decision Making and Repetition
       
       
Writing a Conditional Statement
Using Conditional Operators
Setting up Alternate Conditions
Writing Compound Conditions
       
   
       
Using a loop to Generate Instances of a class
Placing Instances created by a loop
   
       
     
  Using Math - and Loving It!
     
       
     
       
Rounding Numbers
     
       
       
  Using Text and Arrays
       
       
Capturing Data from a Text Field
Understanding Arrays
Using Text and Arrays to Create a Game
Finishing the Text Game
       
       
  Creating a Memory Game
       
       
Writing a Memory Card Class
Adding Graphics to Card
Placing Cards
Detecting Matches
       
       
Resetting Cards
Handling Incorrect Matches
Determine a Win
Adding More Cards
       
       
  Using Advanced Graphics and Animation Tools
       
       
Drawing with Code
Creating a Color Change
Generating a Random Color Change
Animating a Color Change
       
 
       
Using Filters
Modifying Filter Properties
Animating Filters
 
       
       
  Working with Multimedia
       
       
Loading External Image and SWFs
Communucating with loaded Movies
Starting and Stopping Sound
Managing the Volume of Sound
       
   
Communicating with Loaded Movies
Controlling Video Playback
   
       
     
  Adding Advanced Interactivity
       
Creating a Drag-and-Drop Class
Detecting Collisions
Responding to Collisions
Detecting a Win
       
       
     
Randomly placing Objects